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A .pdf with captions for Mova® Contour™ Reality Capture video and photo assets is here. A .pdf with captions for the 3-D Zoetrope (Moving Live-Action Sculpture) created using Mova Contour Reality Capture is here. Mova Contour Reality Capture video assets can be downloaded from this page. Click on a photo below for full resolution. Jump to the 3-D Zoetrope photos here. Photoreal Prototype Character for OnLive™: Geni4
Photoreal CG head driven by Contour data, with Mental Ray® render in Maya®.
Photoreal CG head driven by Contour data, running in real-time in Epic's Unreal® Engine 3.
Four stages of Movas Contour Reality Capture system, resulting in a high resolution, photoreal animated character.
Photos of the 3-D Zoetrope with 30 3-D sculptures of a live-action actor's face. When the wheel spins, a strobe light flashes in sync with the rotation, illuminating the faces in fixed positions, and creating the illusion that the faces are speaking. The faces were captured from a live-action performance with Mova Contour Reality Capture, and printed using a 3-D stereolithography printer by Gentle Giant Studios.
When the 3-D Zoetrope spins, a strobe light stops each 3-D model into a fixed position, so it appears to be moving while steadily in place. When the strobe light is turned off, the faces appear as a blur, as shown in these photos.
Each 3-D sculpture is a precise reconstruction of a 3-D capture of the surface of the actor's face in motion, accurate to a fraction of a millimeter. The face was captured by Mova Contour Reality Capture, and printed using a 3-D stereolithography printer by Gentle Giant Studios. One of the 3-D Scultpures is coming out of a 3-D stereolithography printer in this photo.
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